Defender of the Ring
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Kill enemies. Level up. Don't shoot barrier.
Made for minigamemonth game jam
Credits:
Sprites:
https://greatdocbrown.itch.io/1bitspace
https://piiixl.itch.io/1-bit-patterns-and-tiles
UI
https://piiixl.itch.io/frames-1-bit
Additional stuff
| Status | Released |
| Platforms | HTML5 |
| Rating | Rated 4.0 out of 5 stars (1 total ratings) |
| Author | Bohdan Taraba |
| Genre | Action |
| Made with | Unity |
| Tags | 1-bit, 2D, chiptune, High Score, Pixel Art, Score Attack, Shoot 'Em Up, Short |
Development log
- Defender of the Ring - minigame jam submissionFeb 17, 2024

Comments
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really nice I like it. It would be nice to have sound feedback if gun failed to shoot due to too fast clicking.
I read the instruction "Don't shoot the barrier" and of course immediately shot the barrier. :)
It's a cool game, the definition of small and polished. The visuals are nice, the controls responsive and intuitive and the sound effects are well chosen. The game gets really tense when you get swarmed by enemies, because panic spamming will only make you lose faster. I think it was a good choice to have the barrier "reset" when you level up, it feels way more forgiving like that. I had a lot of fun playing!