Defender of the Ring
Kill enemies. Level up. Don't shoot barrier.
Made for minigamemonth game jam
Credits:
Sprites:
https://greatdocbrown.itch.io/1bitspace
https://piiixl.itch.io/1-bit-patterns-and-tiles
UI
https://piiixl.itch.io/frames-1-bit
Additional stuff
Updated | 26 days ago |
Status | Released |
Platforms | HTML5 |
Rating | Rated 4.0 out of 5 stars (1 total ratings) |
Author | Bohdan Taraba |
Genre | Action |
Tags | 1-bit, 2D, chiptune, High Score, Pixel Art, Score Attack, Shoot 'Em Up, Short |
Development log
- Defender of the Ring - minigame jam submission70 days ago
Comments
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I read the instruction "Don't shoot the barrier" and of course immediately shot the barrier. :)
It's a cool game, the definition of small and polished. The visuals are nice, the controls responsive and intuitive and the sound effects are well chosen. The game gets really tense when you get swarmed by enemies, because panic spamming will only make you lose faster. I think it was a good choice to have the barrier "reset" when you level up, it feels way more forgiving like that. I had a lot of fun playing!